Hey, Happy Holidays!

Woo! Hey, I hope you all are enjoying your end of the year festivities! I’m sure you’re wondering how things went from the last post well…

Christmas came Early for us! December 5th at 2:47 pm exactly-  Roxie was born 6 lbs and 3.5 ounces  and 19.29 inches long and we are extremely happy to have her!  Everyday with her is more exciting then the last.  It’s an incredible feeling to have her in our lives especially if you’ve followed the blog and understood the difficulties we’ve faced from earlier this year.  Roxie has made this year do a complete 180.  We are full of joy- Best gift ever and enjoying every minute of this tiny new person we have.

Thank you all for of your loving support!



Roxie: Programmer? Artist? Game designer?! Engine builder?! ….?!

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What’s going on…?

Hello All!

Thank you so much for all your kind words on the last Blog update.  I’m writing this blog post to keep you in the loop on whats going on, even if it’s a bit light on Game Development and more life related… but maybe it can entertain you in some way.

So it’s November 30 2017!  Our little player 3, our future gamedev assistant Roxie,  is set to make her debut any day now. She’s actually due today but looks like she’s a still sittin’ pretty.

Here’s a little drawing I did of the Endlessfluff Games dev team (myself, Kyron, GonGon (orange tabby), Chiki (dark tabby) and Oscar (grey). Did you ever bump into some npcs named Chiki and GonGon in Valdis Story? THEY WERE CATS!


We’ve been waiting a long time to have our little baby. Not just nine months -We’ve been together for 19 years. We’ve collaborated on art projects ever since we first met. Roxie will be a our greatest collaboration yet ^_^

Anyway- As we wait for baby, let me give you a little update.

Kyron’s Mystery Side Project is pretty cool. The game mechanics are fun already and he’s done a lot of good work on it but…

We’ve gone back to working on Fae Tactics! We could not stay away.  You can still expect things to be slow but they should move forward from here on out.

Twitch Streaming may be a thing we both do in the future as its a great way to show you what we’re up to on a daily. I have enjoyed streaming some of my game art there. I will let you know when I can do it consistently.

That’s it for now – Thanks for hanging in there with us.


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Why hello there!

It’s been a while hasn’t it?   I’ve been holding off on writing this one. Apologies.  You might be wondering how is Fae Tactics coming along.  What happens at these small Indie Dev studios?  Well sometimes shit happens.  And when shit happens, it pretty much messes up everything.  I mean, we are a really small Indie Dev studio.  I’m often surprised when we get serious job applications that want to relocate to our location … Endlessfluff Games is just two people very dedicated, very passionate people.  Our more dedicated followers know that, but most people do not.

In fact, this is our work space, if you are interested in seeing. Kyron’s desk is the one on the right and mine is the one on the left.  The living room is further to the left, off camera.


It has been a really rough 2017. Before I get into some details, I can happily tell you that we are recovering from it. The last post was at the end of January… Oddly enough that was my birthday.  I didn’t celebrate my birthday. I found out my mom was ill and on my birthday I flew to Chile, South America to be with her. I was very optimistic. I figured I would get her better and head back home. That’s not what happened. My mom was a very healthy person so it shocked everyone that she was given 2 months to live.  So, I had decided to spend the rest of this time with her and try to make the best of it.


As you could imagine, this was the most difficult time of my life and I had to put all game creation on hold. Kyron tried to work on some stuff but my absence made it hard for him to move far forward.  On my end, it was nonstop trying to save my mom even it it meant  just making her happy. I was in Chile for a week, then when the care was not sufficient, I took her back to NYC for better health care and to spend time with my siblings.  I lived in the hospital for 20 days with her.  Then when there was nothing left to be done, I took her back home to Viña del Mar, Chile.  We lost her to Non-small cell lung cancer on April 21st. I’m not trying to depress anyone but If you’ve been through something like that before, I want to give you the biggest virtual hug I possibly can. If not,  I hope you never do.  I loved her very much.  Claudia from Legend of Fae is sort of based off of my mom. My mom always had a limp because when she was young she had polio, just like Claudia, but it was never something that held her back. It seemed to make her want to do more.


My mom, in the tiny house she had build in the Chilean land she nurtured into fertility.

What about Fae Tactics?


Kyron continued working on it for a while but since I could not contribute for some time, his work was held up . Sam was able to make some beautiful tracks up until the inevitable halt.

“Halt”. What a nasty word but let me explain. Along with the emotional toll of losing a parent. There’s also a financial hit. There was a lot of time lost.  Originally we wanted Fae Tactics to come out late this year.  Unfortunately, that’s unlikely. However we still need the income a new game release would provide. So, there has been a slight change of plans.  Kyron has been working on a shorter game at the moment instead of Fae Tactics. It was either dramatically cut Fae Tactics short or work on something new that can be released sooner. These decisions are hard to make but I was really against cutting Fae Tactics short.  We have so many ideas for it.  So right now, I have to catch up while Kyron is working on something new. I know it’s a bit disappointing to hear. I’m sorry. I am often tempted to just have us go full steam ahead on Fae Tactics… because I am feeling much better but there’s something else to tell you… and you probably already know if you looked a few lines down.

Man this is one loaded ass blog post!

I’m having our little bundle of code!



She looks really cozy with her leg up and yawning…


We have a little girl on the way! She’s is also my happiness!! ❤

I know, in terms of game development… it’s not the greatest news. I hope you’ll be patient with us and continue to support us in the future.

I will try to update the blog with whatever happens. This is all new territory for us.  I have never had a new born before to know what it’s going to be like.  We want to enjoy her as much as we can but what I do know is that we NEED to release Fae Tactics for the sake of our own little growing family! It would be a lot of wasted work if we don’t.  We just have to play it by ear.

Well, that’s it for now. At some point, perhaps Kyron will share what he’s working on too.

See you around.





Posted in Fae Tactics, New Development, Uncategorized | Tagged , , | 35 Comments