Author Archives: Kyron

Fae Tactics Game Play Dev Pt.3

It has been a long time and, as some of you know, a lot has happened. In this post I will go over some of main changes/developments that have happened to Fae Tactics. Upgrade! First off, the game has been … Continue reading

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Fae Tactics Game Play Dev Pt.2

Today’s post will be all about Elements. Units can fall under one of Eight possible elements (Including Physical or no element). There are a couple of stats that are governed by a units element which can give you a general idea of … Continue reading

Posted in Fae Tactics | 6 Comments

Fae Tactics Game Play Dev Pt.1

This is the first of a series of small posts I’ll be making about the design and development of the core game play in Fae Tactics. This post will briefly go over the combat system as a whole and the … Continue reading

Posted in Fae Tactics | 17 Comments