The building we are in is having the roof repaired this week and we are on the top floor. So all the noise really helps when your trying to concentrate 😛
The Transition to the new engine is basically complete pending some more testing, and we are back in the swing of adding new content. The engine change did force me to finish something I had been putting off for later, the save system. I had been using save states up until the switch but that’s no good for ports. So over the past 3 days I put together the final custom save system. All functionality is working, just some polish on interface left for later.
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The save system looks nice. So there are 4 slots, uh ? That’s more than enough 😉 !
Thanks, we wanted to make sure there was at least one slot for each potentially playable character.