It sure is crazy how time flies. It seemed like only a week or two since the last time Kyron posted something here. Well all I can say is, it’s really hard to complete a game and that recommended month of play testing is extremely important. You ever had that retrospective moment in your life where you wish you could tell your younger self to do something better or differently? Well, I wish I could go back just 2 months and smack myself silly about play testing earlier!
We’ve had 3 play test get together (1 a week) and we are still finding some pesky bugs. Play testing has been a bit stressful at times. We work hard to snuff out the issues, we get our hopes up for the next play session and then we find out there’s more bugs! It’s funny, it’s sort of like Asteroids. You shoot down the giant mass of rock and then little the asteroid shrapnel punches you in the face! Anyway, the good news is that today we may have snuffed out the last huge planetoid. It was a performance issue on certain machines. So we are still trying our best to finish this month. We really wanted to finish before Christmas but more importantly we’d like to make sure that the game is release ready.
I’m writing this blog post while a red moon looms over. I hope you caught it too!